Each chamber's machinery has stopped. Fit every piece onto the board so the gears carry power from the golden hearth gear to each crystal.
An Elliott Kaito Studio game
Drag pieces from the tray onto the board. Select a piece, then use Left, Right and Flip. Tap a placed piece to send it back. Gears only turn when they touch another gear, so where the gears sit on each piece matters. Flip mirrors a piece, which can move its gears to the other side even when the shape fits the same spot. Rune-sealed pieces are fixed.
How to play
Two goals
1Place all pieces on the grid. Every open space must be filled.
2Link the golden gear to the crystal gear. Power only passes between gears that touch, so build an unbroken chain of gears.
Where the gears sit matters
A piece can fit the right spot with its gears on the wrong side. Use Flip to mirror a piece and the Left and Right buttons to turn it until its gears line up.
Fits, but no link
โ Flip and Rotate โ
Gears line up
Controls
โDrag a piece from the tray onto the grid. Tap a placed piece to send it back.
โปโบ Left and Right โป turn the selected piece a quarter turn. Flip mirrors it. The selected piece is outlined in green.
โPieces marked with a gold rune are sealed in place. Crystal pillars block a space.
?Hint seals a random piece from the tray in its correct spot. It recharges for 30 seconds after each use.
Gear Sight chambers
โNo pieces are sealed. Dashed gear marks show where every gear goes. Fill the grid so each mark gets a gear and no gear sits on a blank space. A piece's cog rings light up white when all of its cogs sit on their marks. A red ring means a cog is off its mark.
Archmage Vault chambers
โฆEverything at once: bigger boards, sealed pieces, crystal pillars, and a lit zone of brighter spaces with gear marks. Inside the lit zone, cogs go only on marks. Outside it, you're on your own.
Seer's Sanctum chambers
โงGolden seer crystals cast light on the eight spaces around them, revealing which of those spaces need a cog. The rest of the board stays dark. Seer crystals also block their own space.
Clockwork Heart chambers
โคEvery cog on the board must turn. Lighting the crystals isn't enough: if any cog isn't linked to the golden gear, the machine stays stopped. Once the grid is full, idle cogs dim so you can find them.